Up until today, this project has existed only in the dark. We intended to keep it that way for a while longer, but with the formal filing of our Intent-to-Use (ITU) trademark, the title is officially a matter of public record.
It is time to put a name to what we are building: Dread Harvest.
The Philosophy of the Fields
We aren’t ready to dive into the deep end of mechanics yet. To do so would break the tension. Instead, we want to talk about the feeling of this world.
Dread Harvest is a co-op experience about the weight of a place. It’s about the labor of the land, the reliance on those beside you, and the growing realization that you’ve broken ground somewhere you shouldn’t have.
We are building an experience defined by:
- Cooperative Survival. You are not alone, but that may not be a comfort. Trust is as vital as the harvest.
- Atmospheric Tension. A slow-burn where the environment reacts to your presence and your progress.
- True Isolation. No hand-holding. No quest markers. Just you, your team, and the fog.
Development Status
We are currently in early production. The core foundations are being laid, and the world is beginning to take its physical shape. Now that the name is out in the wild, we look forward to sharing the journey with you, even if we keep the deepest secrets buried in the soil for a little longer.
“Every seed is a debt. Every harvest has a price.”
Follow the Progress
While the trademark is now public, the true nature of the harvest remains hidden. Keep an eye on our news updates for devlogs and behind-the-scenes looks as development continues.
Dread Harvest is coming. Prepare accordingly.
— The GhostJam Team