How It Works
Early in development, we run small, invite-only playtesting sessions. We’re selective at this stage because the builds are rough, the feedback needs to be detailed, and everything is under NDA. As a game gets further along, we open things up to more people and eventually to the wider community.
All playtesting is coordinated through our Discord server.
The NDA
Every playtester signs an NDA before getting access to a build. This isn’t optional. Early builds are confidential — no screenshots, no streaming, no sharing details. We take this seriously and expect our playtesters to do the same.
The NDA loosens as the game approaches release, and we’ll always be clear about what you can and can’t share.
What We’re Looking For
You don’t need to be a developer or QA professional. We value all kinds of feedback:
- First impressions. What feels good? What feels off?
- Bug reports. Crashes, visual glitches, broken mechanics.
- Gameplay feel. Difficulty, pacing, controls, clarity.
- Honest opinions. We’d rather hear hard truths early than ship something half-baked.
What You Get
- Early access to unreleased builds
- A direct line to the development team
- Your name in the credits for your contributions
How To Get Involved
Join our Discord and look for the #playtesting channel. We post sign-ups there when sessions open up. Early rounds are limited, so being active in the community helps your chances.